Mark-MrHiDE-Patten on DeviantArthttp://creativecommons.org/licenses/by-nd/3.0/https://www.deviantart.com/mark-mrhide-patten/art/AIE-Alien-Temple-Crypt-201492530Mark-MrHiDE-Patten

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AIE: Alien Temple Crypt

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AIE Feature

Well seeing as how ruined my weekend with the Thieve debacle, and the realisation that my attempt to familiarize people with the girl I’ve been drawing for over 2 years looks like some depressing Role Playing twaddle, I figured that it’s about I post some BLOODY ART.

So... here’s just a couple of screenshots of the game "level" that I’ve been crafting for over a month now. The game play and feel would be a Mass Effect meets Uncharted, I figure.

It’s not perfect and I did learn quite a bit on what I could do to improve. The limitations and tech is generally to Game dev standard, but I’m really just learning how to use it better.

Contains a number of things that I’ve been learning how to use; notably animated UV's (so the sky scrolls and moves) and Particle systems (nice funky effect coming out of the hole).

At least 24,000 polys, with a texture limit of -3000. Screenshots taken from Gamebryo's asset viewer.
Image size
1940x2414px 6.85 MB
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